Navigation
API > API/Editor > API/Editor/ViewportInteraction
References
| Module | ViewportInteraction |
| Header | /Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionTypes.h |
| Include | #include "ViewportInteractionTypes.h" |
Syntax
struct FViewportActionKeyInput
Remarks
Represents a generic action
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | ActionType | The name of this action | |
| bool | bIsAxis | ||
| bool | bIsInputCaptured | True if this action owned by an interactor is "captured" for each possible action type, meaning that only the active captor should handle input events until it is no longer captured. | |
| TEnumAsByte< EInputEvent > | Event | Input event |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FViewportActionKeyInput
(
const FName& InActionType |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FViewportActionKeyInput |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FViewportActionKeyInput& Other |