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Placement of a handle in pivot space
| Name | FTransformGizmoHandlePlacement |
| Type | struct |
| Header File | /Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionTypes.h |
| Include Path | #include "ViewportInteractionTypes.h" |
Syntax
USTRUCT ()
struct FTransformGizmoHandlePlacement
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Axes | ETransformGizmoHandleDirection | Handle direction in X, Y and Z | ViewportInteractionTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetCenterHandleCountAndFacingAxisIndex
(
int32& OutCenterHandleCount, |
Finds the center handle count and facing axis index. | ViewportInteractionTypes.h |