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API > API/Editor > API/Editor/ViewportInteraction
| Name | FGizmoHandle |
| Type | struct |
| Header File | /Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandle.h |
| Include Path | #include "VIGizmoHandle.h" |
Syntax
USTRUCT ()
struct FGizmoHandle
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HandleMesh | UGizmoHandleMeshComponent * | Static mesh for this handle | VIGizmoHandle.h | |
| HoverAlpha | float | Scalar that will advance toward 1.0 over time as we hover over the gizmo handle | VIGizmoHandle.h |