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API > API/Editor > API/Editor/VREditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UViewportInteractor
- UVREditorInteractor
- UVRScoutingInteractor
References
| Module | VREditor |
| Header | /Engine/Source/Editor/VREditor/Public/VRScoutingInteractor.h |
| Include | #include "VRScoutingInteractor.h" |
Syntax
class UVRScoutingInteractor : public UVREditorInteractor
Remarks
Represents the interactor in the world
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< class UStaticMeshComponent > | FlyingIndicatorComponent | Shown in Navigation mode |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default constructor |
Functions
| Type | Name | Description | |
|---|---|---|---|
| EGizmoHandleTypes | GetGizmoMode () |
Gets the gizmo mode for selected object | |
| UInputComponent * | Returns the current InputComponent. This will be NULL unless bReceivesEditorInput is set to true. | ||
| bool | |||
| TArray< AActor * > | Gets all actors that are selected in the world editor | ||
| float | Gets the trackpad slide delta | ||
| void | SetGizmoMode
(
EGizmoHandleTypes InGizmoMode |
Sets the gizmo mode for selected object | |
| void | SetReceivesEditorInput
(
bool bInValue |
||
| void | SetupComponent_Implementation
(
AActor* OwningActor |
Sets up all components |
Overridden from UVREditorInteractor
| Type | Name | Description | |
|---|---|---|---|
| void |