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API > API/Editor > API/Editor/VREditor > API/Editor/VREditor/UVREditorModeBase
References
| Module | VREditor |
| Header | /Engine/Source/Editor/VREditor/Public/VREditorModeBase.h |
| Include | #include "VREditorModeBase.h" |
virtual void SetActuallyUsingVR
&40;
bool bShouldActuallyUseVR
&41;
Remarks
Sets whether we should actually use an HMD. Call this before activating VR mode