Navigation
API > API/Editor > API/Editor/VREditor > API/Editor/VREditor/UVREditorMode
References
| Module | VREditor |
| Header | /Engine/Source/Editor/VREditor/Public/VREditorMode.h |
| Include | #include "VREditorMode.h" |
| Source | /Engine/Source/Editor/VREditor/Private/VREditorMode.cpp |
void PlaySound
&40;
USoundBase &42; SoundBase,
const FVector & InWorldLocation,
const float InVolume
&41;
Remarks
Plays sound at location.