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API > API/Editor > API/Editor/VREditor > API/Editor/VREditor/UVREditorMode > API/Editor/VREditor/UVREditorMode/CreateMesh
References
| Module | VREditor |
| Header | /Engine/Source/Editor/VREditor/Public/VREditorMode.h |
| Include | #include "VREditorMode.h" |
| Source | /Engine/Source/Editor/VREditor/Private/VREditorMode.cpp |
UStaticMeshComponent * CreateMesh
(
AActor * OwningActor,
const FString & MeshName,
USceneComponent * AttachmentToComponent
)
Remarks
Helper functions to create a static mesh