Navigation
API > API/Editor > API/Editor/VREditor > API/Editor/VREditor/UVREditorMode
References
| Module | VREditor |
| Header | /Engine/Source/Editor/VREditor/Public/VREditorMode.h |
| Include | #include "VREditorMode.h" |
Syntax
static AssetContainerPath = TEXT("/Engine/VREditor/VREditorAssetContainerData");
Remarks
The asset container path