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Unreal Engine C++ API Reference > Editor > VREditor > UVREditorInteractor
References
Module | VREditor |
Header | /Engine/Source/Editor/VREditor/Public/VREditorInteractor.h |
Include | #include "VREditorInteractor.h" |
Source | /Engine/Source/Editor/VREditor/Private/VREditorInteractor.cpp |
bool IsCarrying&40;&41; const
Remarks
Tells us if thie interator is carrying a "carryable" actor, like a camera, which matches the interactor motions instead of using manipulators.