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Unreal Engine C++ API Reference > Editor > VREditor > UVREditorInteractor
References
Module | VREditor |
Header | /Engine/Source/Editor/VREditor/Public/VREditorInteractor.h |
Include | #include "VREditorInteractor.h" |
const TMap< FKey, FViewportActionKeyInput > & GetKeyToActionMap&40;&41; const
Remarks
Gets the key-to-action map (const)