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API > API/Editor > API/Editor/VREditor > API/Editor/VREditor/UI > API/Editor/VREditor/UI/UVREditorUISystem
References
| Module | VREditor |
| Header | /Engine/Source/Editor/VREditor/Public/UI/VREditorUISystem.h |
| Include | #include "UI/VREditorUISystem.h" |
| Source | /Engine/Source/Editor/VREditor/Private/UI/VREditorUISystem.cpp |
void TryToSpawnRadialMenu
&40;
UVREditorInteractor &42; Interactor,
const bool bForceRefresh,
const bool bPlaySound
&41;
Remarks
Tries to spawn the radial menu (if the specified hand isn't doing anything else)