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API > API/Editor > API/Editor/VREditor > API/Editor/VREditor/UI > API/Editor/VREditor/UI/AVREditorFloatingUI
References
| Module | VREditor |
| Header | /Engine/Source/Editor/VREditor/Public/UI/VREditorFloatingUI.h |
| Include | #include "UI/VREditorFloatingUI.h" |
| Source | /Engine/Source/Editor/VREditor/Private/UI/VREditorFloatingUI.cpp |
void SetUMGWidget
&40;
class UVREditorUISystem & InitOwner,
const VREditorPanelID & InID,
class TSubclassOf< class UUserWidget > InitUserWidgetClass,
const FIntPoint InitResolution,
const float InitScale,
const EDockedTo InitDockedTo
&41;
Remarks
Creates a FVREditorFloatingUI using a UMG user widget, and sets up safe defaults