Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/WorldPartition > API/Editor/UnrealEd/WorldPartition/UWorldPartitionRuntimeVirtualTex-
- UWorldPartitionBuilder::RequiresCommandletRendering()
- UWorldPartitionRuntimeVirtualTextureBuilder::RequiresCommandletRendering()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/WorldPartition/WorldPartitionRuntimeVirtualTextureBuilder.h |
| Include | #include "WorldPartition/WorldPartitionRuntimeVirtualTextureBuilder.h" |
virtual bool RequiresCommandletRendering&40;&41; const