Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/WorldPartition
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UWorldPartitionBuilder
- UWorldPartitionRenameDuplicateBuilder
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/WorldPartition/WorldPartitionRenameDuplicateBuilder.h |
| Include | #include "WorldPartition/WorldPartitionRenameDuplicateBuilder.h" |
Syntax
class UWorldPartitionRenameDuplicateBuilder : public UWorldPartitionBuilder
Remarks
Example Command Line: ProjectName MapName -run=WorldPartitionBuilderCommandlet -SCCProvider=Perforce -Builder=WorldPartitionRenameDuplicateBuilder -NewPackage=NewPackage [Optional: -Rename].
Constructors
| Type | Name | Description | |
|---|---|---|---|
UWorldPartitionRenameDuplicateBuilder
(
const FObjectInitializer& ObjectInitializer |
Overridden from UWorldPartitionBuilder
| Type | Name | Description | |
|---|---|---|---|
| ELoadingMode | |||
| bool | PostWorldTeardown
(
FPackageSourceControlHelper& PackageHelper |
Overridable method for derived classes to perform operations when world builder has unloaded the world. | |
| bool | |||
| bool | RunInternal
(
UWorld* World, |