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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/WorldPartition > API/Editor/UnrealEd/WorldPartition/FHLODModifiedFiles > API/Editor/UnrealEd/WorldPartition/FHLODModifiedFiles/Append
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/WorldPartition/WorldPartitionHLODsBuilder.h |
| Include | #include "WorldPartition/WorldPartitionHLODsBuilder.h" |
void Append
&40;
EFileOperation FileOp,
const TArray< FString > & InFiles
&41;