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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/WorldPartition
References
| |
|
| Module |
UnrealEd |
| Header |
/Engine/Source/Editor/UnrealEd/Public/WorldPartition/WorldPartitionHLODsBuilder.h |
| Include |
#include "WorldPartition/WorldPartitionHLODsBuilder.h" |
Syntax
enum EHLODBuildStep
{
None = 0,
HLOD_Setup = 1 << 0,
HLOD_Build = 1 << 1,
HLOD_Finalize = 1 << 2,
HLOD_Delete = 1 << 3,
HLOD_Stats = 1 << 4,
}
Values
| Name |
Description |
| None |
|
| HLOD_Setup |
|
| HLOD_Build |
|
| HLOD_Finalize |
|
| HLOD_Delete |
|
| HLOD_Stats |
|