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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UserDefinedStructure > API/Editor/UnrealEd/UserDefinedStructure/UUserDefinedStructEditorData
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/UserDefinedStructure/UserDefinedStructEditorData.h |
Include | #include "UserDefinedStructure/UserDefinedStructEditorData.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/UserDefinedStructEditorData.cpp |
void RecreateDefaultInstance
&40;
FString &42; OutLog
&41;