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Unreal Engine C++ API Reference > Editor > UnrealEd > UserDefinedStructure > UUserDefinedStructEditorData > PostEditUndo
- UObject::PostEditUndo()
- UUserDefinedStructEditorData::PostEditUndo()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/UserDefinedStructure/UserDefinedStructEditorData.h |
Include | #include "UserDefinedStructure/UserDefinedStructEditorData.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/UserDefinedStructEditorData.cpp |
virtual void PostEditUndo
&40;
TSharedPtr< ITransactionObjectAnnotation > TransactionAnnotation
&41;
Remarks
Called after applying a transaction to the object in cases where transaction annotation was provided. Default implementation simply calls PostEditChange.