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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UserDefinedStructure
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/UserDefinedStructure/UserDefinedStructEditorData.h |
| Include | #include "UserDefinedStructure/UserDefinedStructEditorData.h" |
Syntax
USTRUCT ()
struct FStructVariableDescription
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8: 1 | bDontEditOnInstance | ||
| uint8: 1 | bEnable3dWidget | ||
| uint8: 1 | bEnableMultiLineText | ||
| uint8: 1 | bEnableSaveGame | ||
| uint8: 1 | bInvalidMember | ||
| FName | Category | TYPE DATA. | |
| EPinContainerType | ContainerType | ||
| FString | CurrentDefaultValue | CurrentDefaultValue stores the actual default value, after the DefaultValue was changed, and before the struct was recompiled. | |
| FString | DefaultValue | ||
| FString | FriendlyName | ||
| TMap< FName, FString > | MetaData | ||
| FEdGraphTerminalType | PinValueType | ||
| FName | SubCategory | ||
| TSoftObjectPtr< UObject > | SubCategoryObject | ||
| FString | ToolTip | ||
| FGuid | VarGuid | ||
| FName | VarName |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | PostSerialize
(
const FArchive& Ar |
UE_DEPRECATED(4.17) | |
| bool | SetPinType
(
const FEdGraphPinType& VarType |
||
| FEdGraphPinType | ToPinType () |