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Unreal Engine C++ API Reference > Editor > UnrealEd > UserDefinedStructure
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/UserDefinedStructure/UserDefinedStructEditorData.h |
Include | #include "UserDefinedStructure/UserDefinedStructEditorData.h" |
Syntax
struct FStructVariableDescription
Variables
Type | Name | Description | |
---|---|---|---|
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uint8: 1 | bDontEditOnInstance | |
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uint8: 1 | bEnable3dWidget | |
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uint8: 1 | bEnableMultiLineText | |
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uint8: 1 | bEnableSaveGame | |
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uint8: 1 | bInvalidMember | |
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FName | Category | TYPE DATA. |
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EPinContainerType | ContainerType | |
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FString | CurrentDefaultValue | CurrentDefaultValue stores the actual default value, after the DefaultValue was changed, and before the struct was recompiled. |
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FString | DefaultValue | |
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FString | FriendlyName | |
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FEdGraphTerminalType | PinValueType | |
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FName | SubCategory | |
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TSoftObjectPtr< UObject > | SubCategoryObject | |
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FString | ToolTip | |
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FGuid | VarGuid | |
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FName | VarName |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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void | PostSerialize
(
const FArchive& Ar |
UE_DEPRECATED(4.17) |
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bool | SetPinType
(
const FEdGraphPinType& VarType |
|
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FEdGraphPinType | ToPinType () |
Deprecated Variables
Type | Name | Description | |
---|---|---|---|
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uint8: 1 | bIsArray_DEPRECATED | UE_DEPRECATED(4.17) |
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uint8: 1 | bIsMap_DEPRECATED | UE_DEPRECATED(4.17) |
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uint8: 1 | bIsSet_DEPRECATED | UE_DEPRECATED(4.17) |