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API > API/Editor > API/Editor/UnrealEd
| Name | UWorldEditorState |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorState/WorldEditorState.h |
| Include Path | #include "EditorState/WorldEditorState.h" |
Syntax
UCLASS (MinimalAPI)
class UWorldEditorState : public UEditorState
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEditorState → UWorldEditorState
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UWorldEditorState
(
const FObjectInitializer& ObjectInitializer |
EditorState/WorldEditorState.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| World | TSoftObjectPtr< UWorld > | World associated with the bookmark. | EditorState/WorldEditorState.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSoftObjectPtr< UWorld > GetStateWorld() |
EditorState/WorldEditorState.h |
Overridden from UEditorState
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetCategoryText() |
Get the category under which this state's properties should be displayed. | EditorState/WorldEditorState.h |