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Gets an event delegate that is executed when a transaction state changes.
| Name | FOnTransactorTransactionStateChanged |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Editor/TransBuffer.h |
| Include Path | #include "Editor/TransBuffer.h" |
Syntax
class FOnTransactorTransactionStateChanged : public TBaseMulticastDelegate_TwoParams< void, const FTransactionContext &, ETransactionStateEventType >
Inheritance Hierarchy
- TBaseMulticastDelegate_TwoParams< void, const FTransactionContext &, ETransactionStateEventType > → UTransBuffer::FOnTransactorTransactionStateChanged