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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UThumbnailRenderer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Draw
(
UObject* Object, |
Draws a thumbnail for the object that was specified. | ThumbnailRendering/ThumbnailRenderer.h | |
virtual void Draw
(
UObject* Object, |
Draws a thumbnail for the object that was specified. | ThumbnailRendering/ThumbnailRenderer.h |
Draw(UObject , int32, int32, uint32, uint32, FRenderTarget , FCanvas *)
Description
Draws a thumbnail for the object that was specified.
| Name | Draw |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailRenderer.h |
| Include Path | #include "ThumbnailRendering/ThumbnailRenderer.h" |
virtual void Draw
(
UObject * Object,
int32 X,
int32 Y,
uint32 Width,
uint32 Height,
FRenderTarget * Viewport,
FCanvas * Canvas
)
Parameters
| Name | Remarks |
|---|---|
| Object | the object to draw the thumbnail for |
| X | the X coordinate to start drawing at |
| Y | the Y coordinate to start drawing at |
| Width | the width of the thumbnail to draw |
| Height | the height of the thumbnail to draw |
| Viewport | the viewport being drawn in |
| Canvas | the render interface to draw with |
Draw(UObject , int32, int32, uint32, uint32, FRenderTarget , FCanvas *, bool)
Description
Draws a thumbnail for the object that was specified.
| Name | Draw |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailRenderer.h |
| Include Path | #include "ThumbnailRendering/ThumbnailRenderer.h" |
virtual void Draw
(
UObject * Object,
int32 X,
int32 Y,
uint32 Width,
uint32 Height,
FRenderTarget * Viewport,
FCanvas * Canvas,
bool bAdditionalViewFamily
)
Parameters
| Name | Remarks |
|---|---|
| Object | the object to draw the thumbnail for |
| X | the X coordinate to start drawing at |
| Y | the Y coordinate to start drawing at |
| Width | the width of the thumbnail to draw |
| Height | the height of the thumbnail to draw |
| Viewport | the viewport being drawn in |
| Canvas | the render interface to draw with |
| bAdditionalViewFamily | whether this draw should write over the render target (true) or clear it before (false) |