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| Name | UTetrahedronBuilder |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Builders/TetrahedronBuilder.h |
| Include Path | #include "Builders/TetrahedronBuilder.h" |
Syntax
UCLASS (MinimalAPI, AutoExpandCategories=BrushSettings, EditInlineNew, Meta=(DisplayName="Sphere"))
class UTetrahedronBuilder : public UEditorBrushBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBrushBuilder → UEditorBrushBuilder → UTetrahedronBuilder
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UTetrahedronBuilder
(
const FObjectInitializer& ObjectInitializer |
Builders/TetrahedronBuilder.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GroupName | FName | Builders/TetrahedronBuilder.h | ||
| Radius | float | The radius of this sphere | Builders/TetrahedronBuilder.h |
|
| SphereExtrapolation | int32 | How many iterations this sphere uses to tessellate its geometry | Builders/TetrahedronBuilder.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BuildTetrahedron
(
float R, |
Builders/TetrahedronBuilder.h | ||
virtual void Extrapolate
(
int32 a, |
Builders/TetrahedronBuilder.h |
Overridden from UBrushBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Builders/TetrahedronBuilder.h |