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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/USelection
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Selection.h |
| Include | #include "Selection.h" |
Syntax
static FOnSelectionChanged SelectObjectEvent;
Remarks
Called when an object has been selected (generally an actor)