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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/USelection
| Type | Name | Description | |
|---|---|---|---|
| bool | IsSelected () |
Hide IsSelected(), as calling IsSelected() on a selection set almost always indicates an error where the caller should use IsSelected(UObject* InObject). | |
| bool | IsSelected
(
const UObject* InObject |
Returns true if the specified object is non-NULL and selected. |