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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UResavePackagesCommandlet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PerformAdditionalOperations
(
UObject* Object, |
Allows the commandlet to perform any additional operations on the object before it is resaved. | Commandlets/ResavePackagesCommandlet.h | |
virtual void PerformAdditionalOperations
(
UPackage* Package, |
Allows the commandlet to perform any additional operations on the package before it is resaved. | Commandlets/ResavePackagesCommandlet.h | |
virtual void PerformAdditionalOperations
(
UWorld* World, |
Allows the commandlet to perform any additional operations on the world before it is resaved. | Commandlets/ResavePackagesCommandlet.h |
PerformAdditionalOperations(class UObject *, bool &)
Description
Allows the commandlet to perform any additional operations on the object before it is resaved.
| Name | PerformAdditionalOperations |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ResavePackagesCommandlet.h |
| Include Path | #include "Commandlets/ResavePackagesCommandlet.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/ContentCommandlets.cpp |
virtual void PerformAdditionalOperations
(
class UObject * Object,
bool & bSavePackage
)
Parameters
| Name | Remarks |
|---|---|
| Object | the object in the current package that is currently being processed |
| bSavePackage | [in] indicates whether the package is currently going to be saved [out] set to true to resave the package |
PerformAdditionalOperations(class UPackage *, bool &)
Description
Allows the commandlet to perform any additional operations on the package before it is resaved.
| Name | PerformAdditionalOperations |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ResavePackagesCommandlet.h |
| Include Path | #include "Commandlets/ResavePackagesCommandlet.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/ContentCommandlets.cpp |
virtual void PerformAdditionalOperations
(
class UPackage * Package,
bool & bSavePackage
)
Parameters
| Name | Remarks |
|---|---|
| Package | the package that is currently being processed |
| bSavePackage | [in] indicates whether the package is currently going to be saved [out] set to true to resave the package |
PerformAdditionalOperations(class UWorld *, bool &)
Description
Allows the commandlet to perform any additional operations on the world before it is resaved.
| Name | PerformAdditionalOperations |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ResavePackagesCommandlet.h |
| Include Path | #include "Commandlets/ResavePackagesCommandlet.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/ContentCommandlets.cpp |
virtual void PerformAdditionalOperations
(
class UWorld * World,
bool & bSavePackage
)
Parameters
| Name | Remarks |
|---|---|
| World | the world that is currently being processed |
| bSavePackage | [in] indicates whether the package is currently going to be saved [out] set to true to resave the package |