Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > UPackageTools
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/PackageTools.h |
Include | #include "PackageTools.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/PackageTools.cpp |
static bool SavePackagesForObjects
&40;
const TArray< UObject &42; > & ObjectsToSave
&41;
Remarks
Saves all the dirty packages for the specified objects