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Unreal Engine C++ API Reference > Editor > UnrealEd > UPackageTools
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/PackageTools.h |
Include | #include "PackageTools.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/PackageTools.cpp |
UFUNCTION (BlueprintCallable, Category="Editor Scripting | Package Tools",
Meta=(AdvancedDisplay=1))
static FString PackageNameToFilename
(
const FString & PackageName,
const FString & Extension
)
Remarks
Converts a long package name to a file name. This can be called on package paths as well, provide no extension in that case. Will return an empty string if it fails. Package filename, or empty if it failed.
Parameters
Name | Description |
---|---|
PackageName | Long Package Name |
Extension | Package extension. |