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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UPackageTools
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/PackageTools.h |
| Include | #include "PackageTools.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/PackageTools.cpp |
static FString DoBulkExport
&40;
const TArray< UPackage &42; > & TopLevelPackages,
FString LastExportPath,
const TSet< UClass &42; > &42; FilteredClasses,
bool bUseProvidedExportPath
&41;
Remarks
Wrapper method for multiple objects at once. the path that the user chose for the export.
Parameters
| Name | Description |
|---|---|
| TopLevelPackages | the packages to be export |
| LastExportPath | the path that the user last exported assets to |
| FilteredClasses | if specified, set of classes that should be the only types exported if not exporting to single file |
| bUseProvidedExportPath | If true, use LastExportPath as the user's export path w/o prompting for a directory, where applicable |