Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > UPackageTools
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/PackageTools.h |
Include | #include "PackageTools.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/PackageTools.cpp |
static FString DoBulkExport
&40;
const TArray< UPackage &42; > & TopLevelPackages,
FString LastExportPath,
const TSet< UClass &42; > &42; FilteredClasses,
bool bUseProvidedExportPath
&41;
Remarks
Wrapper method for multiple objects at once. the path that the user chose for the export.
Parameters
Name | Description |
---|---|
TopLevelPackages | the packages to be export |
LastExportPath | the path that the user last exported assets to |
FilteredClasses | if specified, set of classes that should be the only types exported if not exporting to single file |
bUseProvidedExportPath | If true, use LastExportPath as the user's export path w/o prompting for a directory, where applicable |