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| Name | UMeshDeformerCollectionFactory |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/MeshDeformerCollectionFactory.h |
| Include Path | #include "Factories/MeshDeformerCollectionFactory.h" |
Syntax
UCLASS (HideCategories=Object, MinimalAPI)
class UMeshDeformerCollectionFactory : public UFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UMeshDeformerCollectionFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMeshDeformerCollectionFactory() |
Factories/MeshDeformerCollectionFactory.h |
Functions
Public
Overridden from UFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UObject * FactoryCreateNew
(
UClass* InClass, |
Create a new object by class. | Factories/MeshDeformerCollectionFactory.h | |
virtual FText GetDisplayName() |
Returns the name of the factory for menus | Factories/MeshDeformerCollectionFactory.h | |
virtual uint32 GetMenuCategories () |
When shown in menus, this is the category containing this factory. | Factories/MeshDeformerCollectionFactory.h | |
| Branch of sub-menus containing factory under each provided category. | Factories/MeshDeformerCollectionFactory.h | ||
virtual FText GetToolTip() |
Returns the tooltip text description of this factory | Factories/MeshDeformerCollectionFactory.h |