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MaterialInstanceConstantFactoryNew.
| Name | UMaterialInstanceConstantFactoryNew |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialInstanceConstantFactoryNew.h |
| Include Path | #include "Factories/MaterialInstanceConstantFactoryNew.h" |
Syntax
UCLASS (HideCategories=Object, CollapseCategories, MinimalAPI)
class UMaterialInstanceConstantFactoryNew : public UFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UMaterialInstanceConstantFactoryNew
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMaterialInstanceConstantFactoryNew
(
const FObjectInitializer& ObjectInitializer |
Factories/MaterialInstanceConstantFactoryNew.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InitialParent | TObjectPtr< class UMaterialInterface > | Factories/MaterialInstanceConstantFactoryNew.h |
Functions
Public
Overridden from UFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UObject * FactoryCreateNew
(
UClass* InClass, |
Create a new object by class. | Factories/MaterialInstanceConstantFactoryNew.h |