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Unreal Engine C++ API Reference > Editor > UnrealEd > UMaterialGraphNode_Knot
- UEdGraphNode::GetPinNameOverride()
- UMaterialGraphNode_Knot::GetPinNameOverride()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/MaterialGraphNode_Knot.h |
Include | #include "MaterialGraphNode_Knot.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Knot.cpp |
virtual FText GetPinNameOverride
&40;
const UEdGraphPin & Pin
&41; const
Remarks
Gets the overridden name for the specified pin, if any