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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UMaterialGraphNode_Knot
- UEdGraphNode::GetPassThroughPin()
- UMaterialGraphNode_Knot::GetPassThroughPin()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/MaterialGraphNode_Knot.h |
| Include | #include "MaterialGraphNode_Knot.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Knot.cpp |
virtual UEdGraphPin &42; GetPassThroughPin
&40;
const UEdGraphPin &42; FromPin
&41; const
Remarks
Return the matching "pass-through" pin for the given pin (if supported by this node)