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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UImportSubsystem
Delegate type fired when new assets are being (re-)imported. Params: UFactory* InFactory, UClass* InClass, UObject* InParent, const FName& Name, const TCHAR* Type
| Name | FOnAssetPreImport_Dyn |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Subsystems/ImportSubsystem.h |
| Include Path | #include "Subsystems/ImportSubsystem.h" |
Syntax
class FOnAssetPreImport_Dyn