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| Name | UGenerateTextLocalizationReportCommandlet |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateTextLocalizationReportCommandlet.h |
| Include Path | #include "Commandlets/GenerateTextLocalizationReportCommandlet.h" |
Syntax
UCLASS ()
class UGenerateTextLocalizationReportCommandlet : public UGatherTextCommandletBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCommandlet → UGatherTextCommandletBase → UGenerateTextLocalizationReportCommandlet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UGenerateTextLocalizationReportCommandlet
(
const FObjectInitializer& ObjectInitializer |
Commandlets/GenerateTextLocalizationReportCommandlet.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CmdlineTimeStamp | FString | Commandlets/GenerateTextLocalizationReportCommandlet.h | ||
| GatherTextConfigPath | FString | Commandlets/GenerateTextLocalizationReportCommandlet.h | ||
| SectionName | FString | Commandlets/GenerateTextLocalizationReportCommandlet.h |
Functions
Public
Overridden from UGatherTextCommandletBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ShouldRunInPreview
(
const TArray< FString >& Switches, |
Returns true if this commandlet should run during a preview run. | Commandlets/GenerateTextLocalizationReportCommandlet.h |
Overridden from UCommandlet
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 Main
(
const FString& Params |
Commandlets/GenerateTextLocalizationReportCommandlet.h |