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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UGatherTextFromSourceCommandlet > API/Editor/UnrealEd/UGatherTextFromSourceCommandlet/FSourceLocation
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Commandlets/GatherTextFromSourceCommandlet.h | |||
FSourceLocation
(
FString InFile, |
Commandlets/GatherTextFromSourceCommandlet.h |
FSourceLocation()
| Name | FSourceLocation |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
| Include Path | #include "Commandlets/GatherTextFromSourceCommandlet.h" |
FSourceLocation()
FSourceLocation(FString, const int32)
| Name | FSourceLocation |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
| Include Path | #include "Commandlets/GatherTextFromSourceCommandlet.h" |
FSourceLocation
(
FString InFile,
const int32 InLine
)