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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UGatherTextFromSourceCommandlet
| |
|
| Name |
FParsedStringTableEntry |
| Type |
struct |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
| Include Path |
#include "Commandlets/GatherTextFromSourceCommandlet.h" |
Syntax
struct FParsedStringTableEntry
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bIsEditorOnly |
bool |
|
Commandlets/GatherTextFromSourceCommandlet.h |
|
| PlatformName |
FName |
|
Commandlets/GatherTextFromSourceCommandlet.h |
|
| SourceLocation |
FSourceLocation |
|
Commandlets/GatherTextFromSourceCommandlet.h |
|
| SourceString |
FString |
|
Commandlets/GatherTextFromSourceCommandlet.h |
|