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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UGatherTextFromSourceCommandlet
| Name | FParsedStringTable |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
| Include Path | #include "Commandlets/GatherTextFromSourceCommandlet.h" |
Syntax
struct FParsedStringTable
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MetaDataEntries | TMap< FString, FParsedStringTableEntryMetaDataMap, FDefaultSetAllocator, FLocKeyMapFuncs< FParsedStringTableEntryMetaDataMap > > | Commandlets/GatherTextFromSourceCommandlet.h | ||
| SourceLocation | FSourceLocation | Commandlets/GatherTextFromSourceCommandlet.h | ||
| TableEntries | TMap< FString, FParsedStringTableEntry, FDefaultSetAllocator, FLocKeyMapFuncs< FParsedStringTableEntry > > | Commandlets/GatherTextFromSourceCommandlet.h | ||
| TableNamespace | FString | Commandlets/GatherTextFromSourceCommandlet.h |