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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UGatherTextFromSourceCommandlet
| Name | FParsableDescriptor |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
| Include Path | #include "Commandlets/GatherTextFromSourceCommandlet.h" |
Syntax
class FParsableDescriptor
Derived Classes
- UGatherTextFromSourceCommandlet::FMacroDescriptor
- UGatherTextFromSourceCommandlet::FPreProcessorDescriptor
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FParsableDescriptor() |
Commandlets/GatherTextFromSourceCommandlet.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FString & GetToken() |
Commandlets/GatherTextFromSourceCommandlet.h | ||
virtual bool IsApplicableFile
(
const FString& InFilename |
Commandlets/GatherTextFromSourceCommandlet.h | ||
bool IsApplicableFileType
(
const EGatherTextSourceFileTypes InFileTypes |
Commandlets/GatherTextFromSourceCommandlet.h | ||
bool OverridesLongerTokens() |
Commandlets/GatherTextFromSourceCommandlet.h | ||
void TryParse
(
const FString& Text, |
Commandlets/GatherTextFromSourceCommandlet.h |