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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UGatherTextFromSourceCommandlet
Results of mainpass to submit to FLocTextHelper once parallel processing completes.
| Name | FManifestEntryResult |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
| Include Path | #include "Commandlets/GatherTextFromSourceCommandlet.h" |
Syntax
struct FManifestEntryResult
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FManifestEntryResult
(
const FLocKey& InNamespace, |
Commandlets/GatherTextFromSourceCommandlet.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Context | FManifestContext | Commandlets/GatherTextFromSourceCommandlet.h | ||
| Description | FString | Commandlets/GatherTextFromSourceCommandlet.h | ||
| Namespace | FLocKey | Commandlets/GatherTextFromSourceCommandlet.h | ||
| Source | FString | Commandlets/GatherTextFromSourceCommandlet.h |