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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UFbxSceneImportFactory
Description
Create a package for the specified node. Package will be the concatenation of UFbxSceneImportFactory::Path and Node->GetName().
| Name | CreatePackageForNode |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportFactory.h |
| Include Path | #include "Factories/FbxSceneImportFactory.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportFactory.cpp |
UPackage * CreatePackageForNode
(
FString PackageName,
FString & StaticMeshName
)