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API > API/Editor > API/Editor/UnrealEd
| Name | UExternalActorsCommandlet |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ExternalActorsCommandlet.h |
| Include Path | #include "Commandlets/ExternalActorsCommandlet.h" |
Syntax
UCLASS (MinimalAPI)
class UExternalActorsCommandlet : public UCommandlet
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCommandlet → UExternalActorsCommandlet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UExternalActorsCommandlet
(
const FObjectInitializer& ObjectInitializer |
Commandlets/ExternalActorsCommandlet.h |
Functions
Public
Overridden from UCommandlet
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 Main
(
const FString& Params |
Commandlets/ExternalActorsCommandlet.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UWorld * LoadWorld
(
const FString& LevelToLoad |
Commandlets/ExternalActorsCommandlet.h |