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UExportDialogueScriptCommandlet: Handles exporting localized script sheets for dialogue wave assets.
| Name | UExportDialogueScriptCommandlet |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ExportDialogueScriptCommandlet.h |
| Include Path | #include "Commandlets/ExportDialogueScriptCommandlet.h" |
Syntax
UCLASS ()
class UExportDialogueScriptCommandlet : public UGatherTextCommandletBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCommandlet → UGatherTextCommandletBase → UExportDialogueScriptCommandlet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UExportDialogueScriptCommandlet
(
const FObjectInitializer& ObjectInitializer |
Commandlets/ExportDialogueScriptCommandlet.h |
Functions
Public
Overridden from UCommandlet
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 Main
(
const FString& Params |
Commandlets/ExportDialogueScriptCommandlet.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FString GenerateCSVHeader() |
Commandlets/ExportDialogueScriptCommandlet.h | ||
static FString GenerateCSVRow
(
const FDialogueScriptEntry& InDialogueScriptEntry |
Commandlets/ExportDialogueScriptCommandlet.h | ||
static void PopulateDialogueScriptEntry
(
const UDialogueWave* InDialogueWave, |
Commandlets/ExportDialogueScriptCommandlet.h |