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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorWorldExtension
- UEditorWorldExtension::TransitionWorld()
- UVREditorMode::TransitionWorld()
- UViewportWorldInteraction::TransitionWorld()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorWorldExtension.h |
| Include | #include "EditorWorldExtension.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorWorldExtension.cpp |
virtual void TransitionWorld
&40;
UWorld &42; NewWorld,
EEditorWorldExtensionTransitionState TransitionState
&41;
Remarks
Reparent actors to a new world