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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorWorldExtension
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorWorldExtension.h |
| Include | #include "EditorWorldExtension.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorWorldExtension.cpp |
void SetActive
&40;
const bool bInActive
&41;
Remarks
Sets if this extension should be ticked.