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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorStateSubsystem
Description
Utility method to retrieve the subsystem. Editor must have been initialized before this can be used.
| Name | Get |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorState/EditorStateSubsystem.h |
| Include Path | #include "EditorState/EditorStateSubsystem.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorState/EditorStateSubsystem.cpp |
static UEditorStateSubsystem * Get()