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API > API/Editor > API/Editor/UnrealEd
| |
|
| Name |
UEditorSkeletonNotifyObj |
| Type |
class |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorSkeletonNotifyObj.h |
| Include Path |
#include "Animation/EditorSkeletonNotifyObj.h" |
Syntax
UCLASS (MinimalAPI)
class UEditorSkeletonNotifyObj : public UObject
Inheritance Hierarchy
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| EditableSkeleton |
TWeakPtr< IEditableSkeleton > |
Current skeleton to try to grab objects from |
Animation/EditorSkeletonNotifyObj.h |
|
| Name |
FName |
The name of the notify we represent |
Animation/EditorSkeletonNotifyObj.h |
- VisibleAnywhere
- Category=SkeletonNotifies
|
Functions
Public