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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorLevelUtils > API/Editor/UnrealEd/UEditorLevelUtils/MoveSelectedActorsToLevel
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorLevelUtils.h |
| Include | #include "EditorLevelUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorLevelUtils.cpp |
static int32 MoveSelectedActorsToLevel
&40;
ULevel &42; DestLevel,
bool bWarnAboutReferences
&41;
Remarks
Move selected actors to destination level. Returns the number of actors copied.
Parameters
| Name | Description |
|---|---|
| DestLevel | Destination level to move the actors to. |
| bWarnAboutReferences | Whether or not to show a modal warning about referenced actors that may no longer function after being copied. |